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In this guide, we will address a memory leak issue that can occur within the Safebox feature of your game. By implementing a few modifications in the C++ source code, we can ensure that memory is properly managed and prevent leaks from impacting performance.

Steps to Resolve Memory Leak

1. Modify ClientManager.cpp
Begin by navigating to the ClientManager.cpp file located in the db/src directory. Here, you need to make adjustments at two specific points in the code. Search for the following line:

 
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You will find two occurrences of this line. After each instance, add the following line to properly delete the Safebox object:

 
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This change will ensure that the memory allocated for the pSafebox object is released when the wrong password is entered, thus preventing any potential memory leaks.

2. Edit Safebox.cpp
Next, navigate to the Safebox.cpp file in the game/src directory. Locate the following block of code:

 
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You will need to modify this code to include proper memory management. Change the above block to the following:

 
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By adding delete pkOldGrid;, you ensure that the old grid is properly deallocated, preventing memory leaks when creating a new grid.

By following these steps, you have made crucial fixes to the Safebox functionality in your game, eliminating potential memory leaks. Proper memory management is key to maintaining optimal performance and ensuring a smooth gaming experience.

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