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In this guide, we will explore how to implement player teleportation to a specific map, referred to as "Map1." This feature allows for seamless navigation within the game environment and can be customized for certain users or roles.

Configuration Steps

Step 1: Update the uitarget.py

Locate the following class within uitarget.py:

 
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In this class, find the section containing:

 
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You will need to add the following line beneath it:

 
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Next, search for this line:

 
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Insert the following line directly below it:

 
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Then, find the OnWhisper function:

 
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Add the OnMap1 function right after this:

 
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Lastly, locate this section:

 
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Add the following lines just after it:

 
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Step 2: Update locale_game.txt

Add the following entry:

 
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Step 3: Modify cmd.cpp

Declare the command for teleportation:

 
ACMD(do_map1);
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Step 4: Implement the Teleportation Logic in cmd_gm.cpp

Find the do_map1 function:

 
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If the argument is empty, prompt the user:

 
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Next, check for the character:

 
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If the character is found, manage the teleportation:

 
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Handle self-teleportation and empire checks as follows:

 
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By following these steps, you can successfully implement a teleportation feature that transports players to Map1. This feature can be particularly useful for in-game events or administrative tasks.

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