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In the realm of game development, refining features such as item pickup mechanics when players are mounted on horses can significantly enhance the gameplay experience. This tutorial guides you through modifying the item pickup function in the PythonPlayerInputMouse.cpp file.

Step-by-Step Code Modification

Step 1: Navigate to the Relevant Code Section

Open the PythonPlayerInputMouse.cpp file and look for the following line:

 
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Step 2: Modify the Distance Calculation

You'll need to replace the line identified above with a new code block that dynamically adjusts the distance based on whether the player is mounted or not. The updated code will look like this:

 
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Explanation of Changes

  • Dynamic Distance: The variable distance is initially set to 20.0f. This is the default distance for picking up an item when the player is not mounted.
  • Mounted Condition: If the player character is currently in the process of mounting a horse or is already on one, the distance is increased to 110.0f. This allows players mounted on horses to pick up items from a greater distance, ensuring a smoother gameplay experience.

Conclusion

Implementing this modification will enhance item pickup mechanics while mounted, leading to improved user experience during gameplay. Testing the change in various scenarios is recommended to confirm that the new system operates as expected without introducing any issues.

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