Informations
Jump to content

Lorem Ipsum...

Click to Dismiss this Notification
Ładowanie danych...

Recommended Posts

Integrating visual elements in the minimap can significantly enhance the user experience in gaming applications. This guide details how to introduce Metin markers on the minimap to improve navigation and engagement for players.

Step-by-Step Implementation

Step 1: Update InstanceBase.h

Start by accessing the UserInterface directory and opening the file InstanceBase.h. Look for the following line:

 
This is the hidden content, please

Beneath it, add this new entry:

 
This is the hidden content, please

Step 2: Modify PythonCharacterManagerModule.cpp

Next, navigate to the PythonCharacterManagerModule.cpp file. Search for this line:

 
This is the hidden content, please

Immediately below, insert the following line to add support for the new Metin color:

 
This is the hidden content, please

Step 3: Adjust InstanceBaseEffect.cpp

Now, open InstanceBaseEffect.cpp. Look for the following section:

 
This is the hidden content, please

Add the condition for stones right below it:

 
This is the hidden content, please

Step 4: Update PythonMiniMap.cpp

Proceed to the PythonMiniMap.cpp file. Look for:

 
This is the hidden content, please

Add this line just below it to clear the Metin positions:

 
This is the hidden content, please

Next, find the block with NPC logic:

 
This is the hidden content, please

Beneath this, insert the following code to handle Metin positions:

 
This is the hidden content, please

Step 5: Render Metin Markers

Search for this section of code in PythonMiniMap.cpp:

 
This is the hidden content, please

Add the Metin rendering logic right after this:

 
This is the hidden content, please

Step 6: Update PythonMiniMap.h

Open the header file PythonMiniMap.h and look for this line:

 
This is the hidden content, please

Underneath, add a similar definition for Metin positions:

 
This is the hidden content, please

Step 7: Rebuild the Launcher

Once the modifications are complete, recompile the launcher to apply the changes.

Step 8: Adjusting Color Info in colorinfo.py

Open the root > colorinfo.py file and look for:

 
This is the hidden content, please

Insert the following line directly beneath it:

 
This is the hidden content, please

Step 9: Modify introloading.py

Lastly, open the root > introloading.py file. Locate:

 
This is the hidden content, please

Add the following line below it to include the Metin color:

 
This is the hidden content, please

 

Through these systematic changes, you will successfully implement Metin markers on the minimap, enhancing gameplay navigation and interaction. This feature offers players a visually appealing way to locate significant in-game elements.

Link to comment
Share on other sites


Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.

spacer.png

Disable AdBlock
The popup will be closed in 5 seconds...