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Players may occasionally encounter the error message "SPEEDHACK: DETECTED!" when their character speed exceeds the intended limits within the game. This can be frustrating, but fortunately, you can rectify this issue by following a few simple steps.

Steps to Fix the SPEEDHACK Error

  1. Access the Game Source Code:

    • Begin by navigating to the source code directory of your game.
  2. Edit the input_main.cpp File:

    • Open the input_main.cpp file in your preferred code editor.
  3. Locate the Following Error Message:

    • Search for this line in the code:

       
    • SPEEDHACK: DETECTED!
          

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  1. Implement Adjustments:

    • Depending on the game's logic and how speed is calculated, consider modifying the relevant sections to ensure that legitimate player movements are not flagged mistakenly.
    • For example, you might want to adjust the thresholds for speed detection or implement more lenient checks to avoid false positives.

 

By carefully editing the source code and fine-tuning the speed checks, you can eliminate the "SPEEDHACK: DETECTED!" error while maintaining the integrity of your game.

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