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In the world of game development, addressing crashes and instabilities is critical for providing players with a smooth experience. One prevalent issue some developers encounter is related to bow usage, which can lead to crashes, particularly when interacting with other game elements. This guide will illustrate how to fix a specific crash issue within the PythonPlayerInput.cpp file. Follow the steps below to update your code effectively.

Steps to Fix the Bow Crash Issue

1. Locate the Relevant Code Segment

Open your PythonPlayerInput.cpp file and navigate to the section where you have the following code:

 
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2. Insert Auto Attack Logic

Above the existing code snippet, you will need to add an additional conditional statement to handle automatic attacks. This ensures that if an auto-attack is enabled, the target is set properly. Insert the following code just before the existing block:

 
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Complete Updated Code Segment

After making the insertion, your modified code block within PythonPlayerInput.cpp should look like this:

 
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This is the hidden content, please

This change ensures that when the auto-attack feature is active, your game will correctly identify an attackable target and set it, thereby helping to prevent crash issues related to bow usage.

Testing Your Changes

Once you have completed the modifications, it's essential to test the game thoroughly to ensure that the fix resolves the crash without introducing new issues. Feel free to leave feedback or even share a GIF demonstrating whether the changes worked successfully!

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